Demonic Tutor

Magic: the Gathering in the UK

C. During any players turn in addition to making a proposal they may choose to gamble any number thier points against any number of other players. H.

E. All players involved choose a number between 1 and 100 and email it in private to Tom. A. Tom will then use a random number generator and post the results. T.

Y .The player who guessed closest wins all the points gambled. F. If the player making the challange wins they also receive a 15 point bonus. A.

C. Players may not gamble more points than they or any opponent have. E.

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Replies to This Discussion

I like this because it creates additional annoying work for Tom. I vote yes.

Also, I spot Gamble and Proposal (again) for 2 points!
Yes, because i love giving you opportunities to lose things. :D
yes
yes
no I don't like it I don't.
No.
No. extra points plz, next up
Proposal is passed. Next up is Ross.
Gary scores ROUND((319 - 291) * (5 / 8)) (Rule 202) = 18
Kieran scores 1 (Rule 302) + 1 (Rule 303) + 2 (Rule 314) = 4
Dan, Ross and Ben score 1 (Rule 302) + 1 (Rule 303) = 2
Tiff, Tom and Paul score 1 (Rule 303) + 10 (Rule 204) = 11
I would also like to claim my 1 point for hiding a magic card and the 10 bonus points for it being cheatyface.

Each other sentance is one letter and they make CHEATYFACE :)

Thomas David Baker said:
Gary scores ROUND((319 - 291) * (5 / 8)) (Rule 202) = 18
Kieran scores 1 (Rule 302) + 1 (Rule 303) + 2 (Rule 314) = 4
Dan, Ross and Ben score 1 (Rule 302) + 1 (Rule 303) = 2
Tiff, Tom and Paul score 1 (Rule 303) + 10 (Rule 204) = 11
Weak. Sauce.
Why???

Thomas David Baker said:
Weak. Sauce.

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