I loved Innistrad. I believed Maro when he said New World Order made things better for experienced players too and used Innistrad as an example.
Then Modern Masters came out and despite having to include a bunch of rares and only being allowed cards from Mirrodin to Shards it was way better than anything we've seen since Innistrad, and most of what came before, too.
It will be minimum one year until the next Modern Masters.
So, my idea is, let's make our own Modern Masters.
Random ideas that are very much half formed:
* 6 of each of 60 commons, 3 of each of 60 uncommons, 2 of each of 50 rares, 1 of each of 10 mythics is 650 cards.
* Use old cards, pre-Mirrodin, for spell-based funtimes and novelty even for players that have been playing for a while.
* Invent cards where necessary to fill holes.
* Some possible seeded archetypes: free spell necro, ug madness, gro, draw-go, astral slide, reanimator, artifact control, mill, auras, tokens, birthing pod, pox, sacrifice, prison, wizard tribal.
* Possibly include a lot of Legacy playables and call it "Legacy Masters". What wizards would print if they said fuck it to the secondary market and the reserve list and tried to support legacy via a "Masters" release.
What do you think? Interested in being on the development team? Could make for some cheap Tuesday nights during the long reign of M14* ...
* = Bit of a cheap shot. I've actually really enjoyed 3 of the last 4 core set drafts.
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One could argue the same for the rares! Getting rid of Shackles, Elspeth and the Swords seems wise.
Well, looks like Legacy Masters was pretty close to Vintage Masters!
Spoilers from Marshall Sutcliffe today - http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/li/2...
Arrogant Wurm, Teroh's Faithful, Battle Screech, Elephant Guide, TEMPORAL FISSURE, Solar Blast, Yavimaya Elder.
Only card he spoiled that was in our pool that we didn't include was Reanimate.
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