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You have to kill your babies!
Shadowmoor is really hard - there are so many good cards in it! This is my list for it, though:
Incremental Blight, Burn Trail, Biting Tether, Prison Term, Firespout, Trip Noose, Sinking Feeling, Faerie Swarm, Grief Tyrant, Seedcradle Witch, Briarberry Cohort, Kitchen Finks, Silkbind Faerie, Kulrath Knight, Boggart Ram-Gang, Plumeveil, Murderous Redcap, Mistmeadow Witch, Rune-Cervin Rider and Hungry Spriggan. All the triple hybrid guys, most of the cohorts, some of the "group" creatures and all the "land matters" cards are also amazing. I don't remember liking Shadowmoor at the time, but looking back it was awesome!
I figure i'll start with rav, as that is where my knowledge of cards starts, cos thats when I got good. here we go:
..... I think we should make rav/dis/guild counts NOT include the bouncelands and signets, because they all should be included (probs) but mean we dont get many other cards.
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