Date: Saturday 31st March - 12 noon
Where: Penderel's Oak - High Holborn
Concept:
* Each participator designs 45 Magic cards in Magic Set Editor format
* Send finished cards to sim.okeeffe@gmail.com
* We print them all out, sleeve them up, and shuffle into boosters
* Draft and enjoy!
Although there was only four of us who did this last time, many onlookers expressed their interest in being part of the next one.
Threads from previous instances:
You Make the Draft I - Initial thread
You Make the Draft I - Preliminaries
You Make the Draft I - Aftermath (includes link to visual spoiler of all created cards)
You Make the Draft II - Initial thread
You Make the Draft III - Initial thread
You Make the Draft III - Aftermath (includes link to MSE file)
Things we learnt from the previous attempts and loose rules:
EDIT: We have chosen "land matters" as a theme, so try and include a smattering of cards that interact with lands in some way.
People who have expressed interest so far:
EDIT: Design Skeleton file here: YmtSet.mse-set
Tags:
Kieran I must say on a number of occassions I used the ability, mostly on about turns 4 to power some fatty
Was a really good day, though I did realise most of my cards would be cut ! Gauging the power level was actually quite hard in the end as you dont want to make the vanilla stuff, but thats what often wins games ! (AND BOMBS)
Aslo because not eveyone made cards, all my titans and man lands ended up on the first draft and having both a man land and Titan was pretty broken ! Also thought people would make more LD stuff but realised there really wasnt much, the man lands where broken. I did really like them though so will go through them and make them fairer for next time !
Defintiely have a better idea of what to make next time ! also can i say the spell melange was broken too ! BAKER !
Def up for testing again and bringing more commons/ uncommons this time !
Uhh Melange was actually one of my cards so I'll take the blame for that.
I knew that the green kicker was too good, but as I hadn't planned on it being in the drafts we did on Saturday so never bothered to change it, but otherwise I don't think it is too broken. Certainly does need some balancing though.
I don't think all your man lands were broken, certainly very, very, strong though. The ability to errata them mid-combat step is also too good :-)
As the designer of the cards and being a bit dyslexic I thought that was fine ! As telling everyone it had flying and not errating mid combat step seemed unfair haha ! as I think I definitely won games against dan and kieran saying it had had flying which in my mind it did, untill i read my own card again...
will send you the errated stuff for the whole spoiler list
thank god you proof read my other cards... !!!
Simon O'Keeffe said:
Uhh Melange was actually one of my cards so I'll take the blame for that.
I knew that the green kicker was too good, but as I hadn't planned on it being in the drafts we did on Saturday so never bothered to change it, but otherwise I don't think it is too broken. Certainly does need some balancing though.
I don't think all your man lands were broken, certainly very, very, strong though. The ability to errata them mid-combat step is also too good :-)
For anyone who is at the club tonight, I brought the cube with me today in case anyone is interested in some Winston or topdeck prior to the draft.
I'm planning on coming down, but need to get some games in with my Modern Rotisserie pile if anyone else will have theirs with them?
Awesome, thanks Tom.
Looks like Charlie's and Andy's cards are missing still, hopefully they will pass them on at some point. Looking across all the cards again already makes me want to play with them again as I can see some of the overarching designs people tried to get in there.
Tom's cyclying, dredge, delve zombies looks like a deck, and I'm sure there is a good deck there in Kieran's cards too. I think it would be worth playing again with all the cards from the first set taken out so we can see if the "lands matter" theme actually comes across.
Looking back across my titan's they don't look too oppressive. The green and red ones might be too good. I've already corrected a few templating issues I found in my cards in my own cardfile, so I might resend it in case you are going to update the visual spoiler once you have all the cards.
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