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Why is Lotus Cobra getting all the hate? It's an obviously overpowered card that will have decks built to abuse it. Isn't that what mythic rares are all about? Plus it has "Lotus" in the name, which is Wizards speak for "Money". I'd like to know what they were thiking when they made Mindbreak Trap as a mythic rare. They promised no "Utility" spells at mythic, then printed a counterspell (and a necessary one in a format full of Bloodbraids and Stags - not to mention in older formats with storm) at mythic! It's the Zendikar replacement for Cryptic Command - no blue deck will be worth playing without it.
Oh and my mate pv agrees with me.
Mindbreak Trap
2UU
Instant - Trap (Mythic Rare)
If an opponent cast three or more spells this turn, you may pay 0 rather than pay Mindbreak Trap's mana cost.
Exile any number of target spells.
"Life is a maze. This is one of its dead ends." - Noyan Dar, Tazeem lullmage
I like this card a lot, as it has many different applications. First, it completely hoses storm-based combo decks, and it can be played in any color if that is your only goal. If they are playing the likes of Ad Nauseam, it’ll probably counter it anyway, since they need multiple rituals to play it.
Then, it is the counter everyone asked for in the last Block tournament. It not only deals with Cascade (and for free if they get lucky), it also doesn’t meddle with your Cascading as far as Bloodbraid Elf is concerned – no longer you have to play many Traumatic Visions. It also removes from the game (okay, okay… “exiles”) instead of countering the spell, so it hits Great Sable Stag and Volcanic Fallout, which is not irrelevant.
I predict this card will see play, but not as a four-of like Cryptic Command, unless the Standard format resembles the Block format too much, which I’ve already said I don’t think it will.
I do have one problem with this card, though – it is Mythic. Now, that would not be a problem – I’m familiar with the concept of having to sell boosters. Planeswalkers are Mythic and good, and I’m not complaining. The problem was that they specifically told us utility cards would not be Mythic – this strikes me as a utility card. How is it not? Is it some giant powerful being? Some game-breaking effect? No, it’s definitely utility. Why did they tell us they wouldn’t do that, then? If they had not told us anything, I would be fine with it, but this shows me when Wizards says something, they don’t necessarily mean it.
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