- Common Errors -
A player realises they have forgotten to take a mandatory action
If the action was optional, assume they chose not to - and no further fix is required.
Otherwise, resolve the action normally. These sorts of actions are often
discovered when they trigger a second time - if so, it is ok to stack one
(only!) extra “forgotten” action.
A player accidentally flipped over a card while shuffling or saw a card they shouldn't have
Find out if any of the deck is “known” (perhaps a previous spell put cards on the
bottom?) then put the revealed card(s) back into, and shuffle, the “unknown”
portion. They can then continue playing normally.
Instead of drawing the correct amount of cards, a player has accidentally drawn more
Work out how many extra cards they have drawn, then take that many cards at random
from their hand and replace them on top of the library – or if this was their
opening hand, shuffle them back in (they can make mulligan decisions based on
this new hand).
A player makes an in-game error not mentioned above
This will be the bulk of player errors – and we will usually leave the game as is.
However, if the error was caught straight away, and you are confident no major
decisions have been made then you can back up the game to the point of error.
If you do choose to back up, it's important to reverse all the actions – no
partial fixes!
A player has illegal, insufficient, another player's cards or sideboard (Game 1 only) cards in their deck
Remove any cards that shouldn't be there and replace any cards that should - or Basic
Lands of their choice if the deck is short. Recommend that the players count
their deck before they start a match – this can help avoid these simple errors.
- General Unwanted Behaviours -
There will sometimes be issues that do not have official fixes, but need to be discouraged. These include, but are not limited to;
- Players showing up late to their match
- Players taking unreasonable amounts of time side-boarding or making play decisions
- Inadequate shuffling after a search
- Asking for, or providing, strategy advice during a tournament match or booster draft
In all of these cases, educate the player on better behaviour – for example, alternate shuffling techniques or the importance of
allowing players to make their own decisions. Once a player has been asked to
correct their behaviour, treat any repeated instance of the same problem as you
would any repeat infraction.
- Serious Problems -
There are also certain behaviours that will not be tolerated in any sanctioned event.
You have the authority to disqualify a player from your event if they engage in
any of the following;
- Aggressive, violent or abusive behaviour
- Cheating, lying or intentionally making illegal game actions or avoiding penalties
- Influencing Match outcomes, either by incentives, coercion or random methods
If a player engages in conduct that you feel is likely to upset, offend or affect
the safety of others, but falls short of violence or abuse, you may decide to
simply give the player a stern chat about what is expected in your event – and
let them know that failure to curb this behaviour will result in their
ejection.
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