Tags:
As mentioned on Twitter earlier Paul, my experience thus far hasn't been great, and goes hand-in-hand with the general decline of TGC on Mon/Tues over the past 3-6 months, to the point where I think I'm only going to come on Fridays and weekends from now.
In the drafts themselves: I've seen loads of obviously great cards (Shatter, Slice in Twain, Oxida Scrapmelter, Volition Reins) go FAR later than they should, and even wheel, which should never happen. Also too many people in the same pod trying to "force infect" when there is no signal for them to do so, just because they have a massive hard-on for poison.
Deckbuilding: Twice I have played people playing significantly more than 40 cards (record so far: 54 cards - 37 spells, 17 lands), and three times have seen people playing the 1W Gain 5 instant maindeck.
Playing: PAINFULLY SLOW.
Gary hates him for some reason, but I think his advice is good: fivewithflores: @dangerawesome If you want to get better, play 8-4s. Playing against terrible people will train you to play at their level to win
As discusssed with Dan Royde recently, if your mistakes aren't punished, there is no reason to play tight. Being able to make mistakes and still win is SO BAD for you as a player, I think.
© 2025 Created by Thomas David Baker.
Powered by