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"only" 57% ?! Jeez, you don't ask for much Gary - i'll take any matchup which is better than 50/50 and be grateful!
I think the standard meta will even out in the coming weeks, with lots of decks being viable - this is a great position to be in if you can put the time in to practise, as knowing the matchups/your deck inside-out becomes more important than picking the "right" deck.
The only thing is, if it stays that open, you do end up with a minority of quite uneven matchups, as you can't build a board against *everything*.
No mana-accel at all Rich? Maybe it's too cute, but playing t3 bloodbraids/persecutors (or ruinblasters in the mirror) seems pretty filthy.
+ I do like the Grim Discoveries a lot, saw them suggested in (i think) AJ Sacher's article a while back, but you're pretty much the only person i've seen to use that/think of it themself and use it.
In my standard build of Jund pre this, i played 2 rampant growths. And i absolutely hated them. So no, i don't think this needs any accel at all, especially with the lower curve.
Honestly - most mirror games i felt like i didn't really need to sideboard, this build felt like it was just going to win. I'd love to claim credit for the grim discos, but i stole the idea from Sacher :) I'd board +2 Grim +2 blaster +1 terminate, -3 pulse -2 leech on the draw, then +4 blaster +1 terminate -3 pulse -2 leech on the play.
Dan Barrett said:No mana-accel at all Rich? Maybe it's too cute, but playing t3 bloodbraids/persecutors (or ruinblasters in the mirror) seems pretty filthy.
+ I do like the Grim Discoveries a lot, saw them suggested in (i think) AJ Sacher's article a while back, but you're pretty much the only person i've seen to use that/think of it themself and use it.
The sieve deck from verheys last article is pretty saucy, even if it should have jace mark 1 in it somewhere. Like, standard is awful. Everyone says ist good and balanced, but you cant make a good interesting deck. The problem is, every deck just plays such a ridicolous card advantage engine, with powerful cards that there is little room for innovation. The sieve deck verhey's got (i prefer my list, but w/ever, kinda failed for Lovett last weekend) tries to fight this by not caring what the opponent is doing, and RDW works in a similar way. Its not a very open format really, which upsets me, I see very little room to build interesting decks. Asides brad Nelsons deck from last week. Its the spice.
The point of this rant is standard is bad, play brads deck from last week, time seive, or failing that beat face with bant conscritption... :P
Hi chaps - figured i should probably sign up and post rather than just lurking. This is the decklist that i won with at the Gravesend PTQ. It's a Jund build thats good in the mirror (the card that won me most games was Sarkhan, rather than Persecutor), and with the lower curve you're less susceptible to ruinblasters/spreading seas. I also happened to get reasonably lucky that day with my matchups as i played a lot of the mirror: 3 x Maelstrom Pulse
4 x Blightning
3 x Terminate
2 x Consuming Vapours
4 x Lightning Bolt
2 x Sarkhan the Mad
4 x Bloodbraid Elf
4 x Sprouting Thrinax
1 x Siege-gang Commander
4 x Abyssal Persecutor
4 x Putrid Leech
4 x Savage Lands
2 x Raging Ravine
1 x Rootbound Crag
4 x Verdant Catacombs
4 x Dragonskull Summit
1 x Lavaclaw Reaches
4 x Swamp
2 x Forest
3 x Mountain
SB:
2 x Malakir Bloodwitch
2 x Thought Hemorrhage
2 x Duress
4 x Goblin Ruinblaster
1 x Terminate
2 x Grim Discovery
2 x Jund Charm
In terms of the meta going forward, i see 6 decks that should be in a gauntlet that all have good to excellent chances of taking down a tournament: UWr planeswalkers, UW control, R(b)DW, Jund, Mythic, Time Seive/Turbofog. I don't rate polymorph too highly to be honest and while it can win games i don't think it will be consistent enough to win a tourney.
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